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Max 2021

Max is a 3D character that was sculpted in Zbrush. Marvelous designer was used for creating most of the clothes, Maya was used for retopology, Substance painter was used for textures, and Marmoset Toolbag 4 was used for rendering. This character is based on concept art by Misha Sviridenko.

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hallie-ignasiak-maxwireframe.jpg
hallie-ignasiak-hallieignasiak-hignas20-midterm.jpg
hallie-ignasiak-jacket-003.jpg
misha-sviridenko-max.jpg
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